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Part of Marvel Super Heroes
·
Legendary Creature — Phyrexian Dragon Skeleton
·
Double Masters (2XM)
Live Play Data
Skithiryx, the Blight Dragon
1%
Live Inclusion
Times Brought
733
Decks Running
332
Median Cast Turn
6
Drawn → Played
61%
Format
First-cast turn
n=117
1%
T1
3%
T2
8%
T3
8%
T4
14%
T5
54%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
32%
(16 / 117 cast on T5)
Cast same turn as drawn
27%
The "good card" funnel
733 brought · 293 playersBrought to game
733
Ever drawn
159
Reached battlefield
97
Still on board at game end
62
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.3pp
Players who cast this card win 35% of the time (n=86) , vs 22% when it never left the library (n=480).
When players drew this card but left it in hand, they won 26% (n=54).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval +3.3pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
174 instances1.7%
Library
35.6%
Battlefield
22.4%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
70 decks
-
2
Jin Sakai, Ghost of Tsushima
27 decks
-
3
Kaalia of the Vast
22 decks
-
4
Ingris Stingerquill
20 decks
-
5
The Ur-Dragon
17 decks
-
6
The Serpent Society
14 decks
-
7
Ixhel, Scion of Atraxa
11 decks
-
8
Eddie Brock // Venom, Lethal Protector
8 decks
-
9
Scion of the Ur-Dragon
6 decks
-
10
Toxrill, the Corrosive
6 decks
Card text
Skithiryx, the Blight Dragon
Legendary Creature — Phyrexian Dragon Skeleton
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Skithiryx gains haste until end of turn.

: Regenerate Skithiryx.
4 / 4
Double Masters (2XM)
·
Mythic
·
Illustrated by Chippy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.