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Part of Modern Horizons 3
·
Kindred Sorcery — Eldrazi
·
Rise of the Eldrazi (ROE)
Live Play Data
Skittering Invasion
0%
Live Inclusion
Times Brought
267
Decks Running
128
Median Cast Turn
7.0
Drawn → Played
62%
Format
First-cast turn
n=32
3%
T1
3%
T2
3%
T3
9%
T4
19%
T5
50%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
9
· max
11
On curve
72%
(8 / 32 cast on T7)
Cast same turn as drawn
33%
The "good card" funnel
267 brought · 117 playersBrought to game
267
Ever drawn
52
Reached battlefield
32
Still on board at game end
4
≥ +5.9pp
Players who cast this card win 44% of the time (n=27) , vs 19% when it never left the library (n=179).
When players drew this card but left it in hand, they won 26% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.5pp; 95% confidence interval +5.9pp to +43.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances1.6%
Library
6.6%
Battlefield
50.8%
Graveyard
13.1%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
38 decks
- 2 Zhulodok, Void Gorger 24 decks
-
3
Witherbloom, the Balancer
14 decks
-
4
Azlask, the Swelling Scourge
10 decks
- 5 Molecule Man 8 decks
- 6 Ultima, Origin of Oblivion 4 decks
-
7
Raggadragga, Goreguts Boss
3 decks
- 8 Ulamog, the Defiler 3 decks
- 9 Graaz, Unstoppable Juggernaut 2 decks
- 10 Kozilek, the Great Distortion 2 decks
Card text
Skittering Invasion
Kindred Sorcery — Eldrazi
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add
."
Rise of the Eldrazi (ROE)
·
Uncommon
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.