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Slash, Reptile Rampager card art
Live Play Data

Slash, Reptile Rampager

{3} {R} {R} · Legendary Creature — Mutant Berserker Turtle · Teenage Mutant Ninja Turtles (TMT)
1%
Live Inclusion
Times Brought
261
Decks Running
99
Median Cast Turn
6.5
Drawn → Played
65%
Format

First-cast turn

n=38
0%
T1
0%
T2
5%
T3
18%
T4
11%
T5
55%
T6-9
11%
T10+
Median 6.5 P25 5 · P75 8 · max 11
On curve 34% (4 / 38 cast on T5) Cast same turn as drawn 23%

The "good card" funnel

262 brought · 94 players
Brought to game
262
Ever drawn
55
Reached battlefield
36
Still on board at game end
18

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.1pp

Players who cast this card win 42% of the time (n=35) , vs 24% when it never left the library (n=176).

When players drew this card but left it in hand, they won 31% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +18.1pp; 95% confidence interval +1.1pp to +35.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

59 instances
5.1%
Library
30.5%
Battlefield
25.4%
Graveyard
13.6%
Exile

Commanders that played this card

in tracked games
Card text
Slash, Reptile Rampager card

Slash, Reptile Rampager

{3} {R} {R}
Legendary Creature — Mutant Berserker Turtle
Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent. Whenever Slash attacks, create a 2/2 red Mutant creature token.
7 / 5
Teenage Mutant Ninja Turtles (TMT) · Rare · Illustrated by Andrew Mar

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.