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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Berserker Turtle
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Slash, Reptile Rampager
1%
Live Inclusion
Times Brought
261
Decks Running
99
Median Cast Turn
6.5
Drawn → Played
65%
Format
First-cast turn
n=38
0%
T1
0%
T2
5%
T3
18%
T4
11%
T5
55%
T6-9
11%
T10+
Median
6.5
P25
5
· P75
8
· max
11
On curve
34%
(4 / 38 cast on T5)
Cast same turn as drawn
23%
The "good card" funnel
262 brought · 94 playersBrought to game
262
Ever drawn
55
Reached battlefield
36
Still on board at game end
18
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.1pp
Players who cast this card win 42% of the time (n=35) , vs 24% when it never left the library (n=176).
When players drew this card but left it in hand, they won 31% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +1.1pp to +35.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances5.1%
Library
30.5%
Battlefield
25.4%
Graveyard
13.6%
Exile
Commanders that played this card
in tracked games-
1
Norin the Wary
16 decks
-
2
Krenko, Mob Boss
7 decks
-
3
Heroes in a Half Shell
6 decks
-
4
Isshin, Two Heavens as One
6 decks
-
5
Purphoros, God of the Forge
6 decks
-
6
Leonardo, the Balance
4 decks
-
7
Zinnia, Valley's Voice
4 decks
-
8
Caesar, Legion's Emperor
3 decks
-
9
Rocco, Cabaretti Caterer
3 decks
-
10
Zurgo Stormrender
3 decks
Card text
Slash, Reptile Rampager
Legendary Creature — Mutant Berserker Turtle
Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent.
Whenever Slash attacks, create a 2/2 red Mutant creature token.
7 / 5
Teenage Mutant Ninja Turtles (TMT)
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Rare
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Illustrated by Andrew Mar
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.