Live Play Data
Sling-Gang Lieutenant
1%
Live Inclusion
Times Brought
152
Decks Running
75
Median Cast Turn
5.0
Drawn → Played
75%
Format
First-cast turn
n=24
0%
T1
4%
T2
17%
T3
13%
T4
25%
T5
33%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
8
· max
11
On curve
33%
(3 / 24 cast on T4)
The "good card" funnel
153 brought · 75 playersBrought to game
153
Ever drawn
32
Reached battlefield
24
Still on board at game end
15
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +13.3pp
Players who cast this card win 50% of the time (n=21) , vs 16% when it never left the library (n=106).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +33.7pp; 95% confidence interval +13.3pp to +54.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances2.9%
Library
44.1%
Battlefield
29.4%
Graveyard
23.5%
Hand
Commanders that played this card
in tracked games-
1
The Great Goblin
25 decks
-
2
Grenzo, Dungeon Warden
12 decks
-
3
Grub, Storied Matriarch // Grub, Notorious Auntie
7 decks
-
4
Wort, Boggart Auntie
7 decks
-
5
Shirei, Shizo's Caretaker
4 decks
-
6
Bolg, Erebor's Reckoning
2 decks
-
7
Korvold, Fae-Cursed King
2 decks
-
8
Shattergang Brothers
2 decks
-
9
Soundwave, Sonic Spy // Soundwave, Superior Captain
2 decks
-
10
Akul the Unrepentant
1 decks
Card text
Sling-Gang Lieutenant
Creature — Goblin
When this creature enters, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
1 / 1
Modern Horizons (MH1)
·
Uncommon
·
Illustrated by Craig J Spearing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.