Sliver Hive card art
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Sliver Hive

Land · Magic 2015 (M15)
Times Brought
277
Decks Running
157
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sliver Hive card

Sliver Hive

Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Magic 2015 (M15) · Rare · Illustrated by Igor Kieryluk

Final zone distribution

67 instances
16.4%
Library
65.7%
Battlefield
1.5%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

287 brought · 151 players
Brought to game
287
Ever drawn
59
Reached battlefield
53
Still on board at game end
44

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.0pp

Players who cast this card win 26% of the time (n=43) , vs 22% when it never left the library (n=166).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.1pp; 95% confidence interval -5.0pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=53
32%
T1
21%
T2
2%
T3
9%
T4
11%
T5
19%
T6-9
6%
T10+
Median 2 P25 1 · P75 5 · max 13
Cast same turn as drawn 73%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.