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Part of Secrets of Strixhaven
·
Creature — Plant Beast
·
Secrets of Strixhaven (SOS)
Live Play Data
Slumbering Trudge
0%
Live Inclusion
Times Brought
234
Decks Running
88
Median Cast Turn
4.0
Drawn → Played
75%
Format
First-cast turn
n=44
16%
T1
14%
T2
14%
T3
9%
T4
11%
T5
30%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
6
· max
14
Cast same turn as drawn
62%
The "good card" funnel
234 brought · 86 playersBrought to game
234
Ever drawn
59
Reached battlefield
44
Still on board at game end
20
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 36% of the time (n=41) , vs 29% when it never left the library (n=157).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -9.0pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances3.2%
Library
31.7%
Battlefield
38.1%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Eshki, Temur's Roar
26 decks
-
2
Tom, Bert, and William
14 decks
-
3
Ghalta, Primal Hunger
12 decks
-
4
Dina, Essence Brewer
11 decks
-
5
Jackal, Genius Geneticist
4 decks
-
6
Slinza, the Spiked Stampede
2 decks
-
7
Zimone, Infinite Analyst
2 decks
-
8
Azusa, Lost but Seeking
1 decks
-
9
Blech, Loafing Pest
1 decks
-
10
Falco Spara, Pactweaver
1 decks
Card text
Slumbering Trudge
Creature — Plant Beast
This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped. (If a permanent with a stun counter would become untapped, remove one from it instead.)
6 / 6
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Tuan Duong Chu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.