Commander

Tom, Bert, and William

Global commander stats {B} {G} All Golgari commanders
Win Rate 43%
81 Wins
98 Losses
Overview

Summary

Tom, Bert, and William is a Magic: The Gathering commander tracked across 188 recorded Playgroup games, winning 43% of them (81–98) at an Elo of 1,671, ranking #136 globally.

Wins average 7 turns, with 6 damage dealt and 0.81 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is Tom, Bert, and William's win rate?
Tom, Bert, and William has a 43% win rate across 188 recorded Playgroup games (81 wins, 98 losses).
How long do winning games with Tom, Bert, and William take?
Wins with Tom, Bert, and William take on average 7 turns. Total tracked play time: 2 days.
How many decks use Tom, Bert, and William?
87 decks list Tom, Bert, and William as their commander on Playgroup, of which 64 have played at least one recorded game.
Global rank
136
Wins by turn (avg.)
7
Elo rating
1671
Trend

Global Elo trend

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Trend

Commander popularity trend

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Averages

Misc. stats

Average damage per game 6
Average commander damage per game 6
Average poison counters given per game 1
Average kills per game 0.81
Average turn length 3 minutes
No. decks for this commander 87
No. decks with at least one game for this commander 64
No. games played with this commander 188
Total hours played 2 days
Community

Top 5 public decks

Rank Elo User Games Wins
1 1571 Zeddex 6 5
2 1564 Nebakhanezer 19 10
3 1563 Kit (they/them) 5 2
4 1538 donaldryanchan@gmail.com 1 1
5 1535 Pinkfruit 1 1
Outcomes

How does this commander win?

When Tom, Bert, and William wins, 55.56% of wins come via non combat damage across tracked games with a recorded win condition.

Non Combat Damage
55.56%
Combat
29.63%
Combo
11.11%
Alternative
3.7%
Avg win turn 7.4 based on 81 wins with recorded turn counts
Measured

Staples that win games for Tom, Bert, and William

Cards that raise this deck's measured win rate the most, compared with Tom, Bert, and William decks that leave them out.

+12.4 pp
Top card: Rot-Curse Rakshasa
# Card Lift
1
Rot-Curse Rakshasa
Rot-Curse Rakshasa 30 games
+12.4 pp
2
Rotting Regisaur
Rotting Regisaur 34 games
+5.0 pp
3
Verdant Catacombs
Verdant Catacombs 37 games
+4.3 pp
4
Beast Within
Beast Within 32 games
+2.4 pp
5
Selvala, Heart of the Wilds
Selvala, Heart of the Wilds 39 games
+0.4 pp

Measured win-rate lift against decks on the same commander without the card, ranked by the 95% lower bound. How this is measured

Table position

Does seating order matter?

Tom, Bert, and William wins 60.0% of games from position 5 and 36.11% from position 4 across tracked games.

1
Seat 1
41.23% n=57
2
Seat 2
52.78% n=54
3
Seat 3
38.57% n=35
4
Seat 4
36.11% n=36
5
Seat 5
60.0% n=5
Opening hands

Do mulligans hurt this commander?

Across tracked games, Tom, Bert, and William wins 37.96% after 0 mulligans and 50.0% after 3 mulligans.

0
0 mulligans
37.96% n=54
1
1 mulligan
46.67% n=45
2
2 mulligans
40.0% n=10
3
3 mulligans
50.0% n=4
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with Tom, Bert, and William 3.86/5 on average, across 98 self-reports.

3.86 / 5
🧂

Opponent salt

When Tom, Bert, and William wins, opponents flag the game as salty 17.1% of the time across 82 tracked wins.

17.1 \%
Head to head

Best and worst matchups

Not enough head-to-head data yet for Tom, Bert, and William. Each opposing commander needs at least ten tracked games before it shows up here.