Live Play Data
Verdant Catacombs
Land
·
Modern Horizons 2 (MH2)
10%
Live Inclusion
Times Brought
9729
Decks Running
4452
Median Cast Turn
4.0
Drawn → Played
74%
Format
First-cast turn
n=1826
24%
T1
13%
T2
11%
T3
12%
T4
11%
T5
25%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
20
Cast same turn as drawn
60%
The "good card" funnel
9732 brought · 2319 playersBrought to game
9732
Ever drawn
2481
Reached battlefield
1826
Still on board at game end
158
Once cast, 9% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.6pp
Players who cast this card win 33% of the time (n=1658) , vs 26% when it never left the library (n=5946).
When players drew this card but left it in hand, they won 35% (n=586).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval +4.6pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2803 instances3.9%
Library
5.6%
Battlefield
65.0%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
130 decks
-
2
Atraxa, Praetors' Voice
88 decks
-
3
Teval, the Balanced Scale
64 decks
-
4
The Wise Mothman
55 decks
-
5
Jodah, the Unifier
54 decks
-
6
Homer, the Hermit
52 decks
-
7
Betor, Ancestor's Voice
50 decks
-
8
Witherbloom, the Balancer
50 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
48 decks
-
10
Lumra, Bellow of the Woods
47 decks
Card text
Verdant Catacombs
Land
Modern Horizons 2 (MH2)
·
Rare
·
Illustrated by Vance Kovacs
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.