Underground Mortuary
84% of drawn Underground Mortuary copies reach the battlefield, and decks that cast it win 28% of games versus 23% when it stays buried in the library.
Underground Mortuary sits in 11% of tracked Golgari-identity Commander decks on Playgroup Live. Its draw-to-play rate of 84% is one of the highest we see for a tapped dual land, a signal that players virtually never strand it in hand once it arrives.
The card's value proposition is straightforward: it enters tapped, so it costs you tempo, but it pays back with a free surveil 1 that can fuel graveyard strategies, filter dead draws, or simply set up the top of the deck. That immediate ETB value likely explains why 84% of drawn copies get played. Median first cast lands on turn 3.0, and 70% of the time players drop it the very same turn they draw it.
The commander spread is broad. Across 295 distinct decks in the dataset, no single commander dominates the list. Golgari graveyard commanders (Meren, Shelob, Ygra), value engines (Teval, Betor), and midrange creature builds all show up in the top ten. That breadth is consistent with Underground Mortuary's role as a generic fixing piece for any Black-Green shell rather than a synergy card for one archetype.
- 11% of tracked Golgari Commander decks include Underground Mortuary
- 84% of drawn copies reach the battlefield before the game ends
- T3.0 median turn of first cast
- 70% of the time it is played the same turn it is drawn
- 88% battlefield stickiness once it resolves
- 248 distinct players have brought Underground Mortuary to a tracked game
First-cast turn
n=160The "good card" funnel
515 brought · 248 playersOf 515 copies brought to games, 190 were drawn, 160 of those were cast, and 88% of resolved copies remained on the battlefield through end of game.
Players who cast this card win 28% of the time (n=149) , vs 23% when it never left the library (n=277).
When players drew this card but left it in hand, they won 35% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.3pp; 95% confidence interval -2.8pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
210 instancesThe vast majority of Underground Mortuary copies that entered play finished the game on the battlefield, a typical outcome for a land that has no sacrifice or bounce clause built in.
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
15 decks
-
2
Witherbloom, the Balancer
13 decks
-
3
Hearthhull, the Worldseed
11 decks
-
4
Betor, Ancestor's Voice
10 decks
-
5
Ygra, Eater of All
10 decks
-
6
Indominus Rex, Alpha
9 decks
-
7
Sin, Spira's Punishment
9 decks
-
8
Henzie "Toolbox" Torre
7 decks
-
9
The Necrobloom
7 decks
-
10
The Serpent Society
7 decks
No single commander dominates the list. Teval and Betor lead with roughly 10 and 9 decks respectively, but the spread across Golgari, Sultai, Jund, and Abzan commanders confirms Underground Mortuary is a generic fixing piece rather than a card tied to one archetype.