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Part of Murders at Karlov Manor
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#3 in Golgari Commander Staples
Live Play Data
Underground Mortuary
Land — Swamp Forest
·
Murders at Karlov Manor (MKM)
10%
Live Inclusion
Times Brought
2943
Decks Running
1291
Median Cast Turn
4.0
Drawn → Played
86%
Format
First-cast turn
n=924
22%
T1
16%
T2
11%
T3
10%
T4
9%
T5
27%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
19
Cast same turn as drawn
64%
The "good card" funnel
2944 brought · 1036 playersBrought to game
2944
Ever drawn
1074
Reached battlefield
924
Still on board at game end
828
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.3pp
Players who cast this card win 31% of the time (n=849) , vs 25% when it never left the library (n=1527).
When players drew this card but left it in hand, they won 38% (n=142).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval +2.3pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1192 instances2.6%
Library
69.5%
Battlefield
15.5%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
64 decks
-
2
Betor, Ancestor's Voice
51 decks
-
3
Witherbloom, the Balancer
39 decks
-
4
Glarb, Calamity's Augur
34 decks
-
5
Hearthhull, the Worldseed
32 decks
-
6
Meren of Clan Nel Toth
32 decks
-
7
Henzie "Toolbox" Torre
31 decks
-
8
The Necrobloom
31 decks
-
9
Homer, the Hermit
29 decks
-
10
Indominus Rex, Alpha
28 decks
Card text
Underground Mortuary
Land — Swamp Forest
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Murders at Karlov Manor (MKM)
·
Rare
·
Illustrated by Sergey Glushakov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.