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Part of Bloomburrow
·
Instant
·
Star Trek Commander (TRC)
Live Play Data
Beast Within
33%
Live Inclusion
Times Brought
21966
Decks Running
9515
Median Cast Turn
7
Drawn → Played
63%
Format
First-cast turn
n=3283
0%
T1
0%
T2
3%
T3
7%
T4
14%
T5
59%
T6-9
16%
T10+
Median
7
P25
6
· P75
9
· max
19
On curve
4%
(101 / 3283 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
21974 brought · 5181 playersBrought to game
21974
Ever drawn
5171
Reached battlefield
3283
Still on board at game end
162
≥ +1.3pp
Players who cast this card win 27% of the time (n=3174) , vs 24% when it never left the library (n=14951).
When players drew this card but left it in hand, they won 32% (n=1778).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval +1.3pp to +4.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
5778 instances3.5%
Library
2.8%
Battlefield
58.6%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
307 decks
-
2
Bello, Bard of the Brambles
232 decks
-
3
T'Challa, the Black Panther
229 decks
-
4
Hearthhull, the Worldseed
219 decks
-
5
Zimone, Infinite Analyst
163 decks
-
6
Hakbal of the Surging Soul
143 decks
-
7
Ureni of the Unwritten
123 decks
-
8
Gishath, Sun's Avatar
108 decks
-
9
Aesi, Tyrant of Gyre Strait
100 decks
-
10
Beorn the Fierce
98 decks
Card text
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Star Trek Commander (TRC)
·
Uncommon
·
Illustrated by Filipe Pagliuso
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.