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Part of Dominaria United
·
Sorcery
·
Dominaria United (DMU)
Live Play Data
Smash to Dust
0%
Live Inclusion
Times Brought
306
Decks Running
133
Median Cast Turn
5
Drawn → Played
64%
Format
First-cast turn
n=49
0%
T1
2%
T2
10%
T3
16%
T4
22%
T5
37%
T6-9
12%
T10+
Median
5
P25
4
· P75
7
· max
11
On curve
2%
(1 / 49 cast on T2)
Cast same turn as drawn
27%
The "good card" funnel
306 brought · 122 playersBrought to game
306
Ever drawn
76
Reached battlefield
49
Still on board at game end
4
≥ +6.8pp
Players who cast this card win 46% of the time (n=45) , vs 24% when it never left the library (n=201).
When players drew this card but left it in hand, they won 11% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.0pp; 95% confidence interval +6.8pp to +37.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
82 instances2.4%
Library
4.9%
Battlefield
58.5%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Ghyrson Starn, Kelermorph
59 decks
-
2
Judith, Carnage Connoisseur
35 decks
-
3
Taii Wakeen, Perfect Shot
10 decks
-
4
Krenko, Mob Boss
4 decks
-
5
Torbran, Thane of Red Fell
4 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
2 decks
-
7
Riku of Many Paths
2 decks
-
8
Xenagos, God of Revels
2 decks
-
9
Archangel Avacyn // Avacyn, the Purifier
1 decks
-
10
Dr. Eggman
1 decks
Card text
Smash to Dust
Sorcery
Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
• Smash to Dust deals 1 damage to each creature your opponents control.
Dominaria United (DMU)
·
Common
·
Illustrated by Marc Simonetti
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.