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Part of Dominaria United
·
Sorcery
·
Dominaria United (DMU)
Live Play Data
Smash to Dust
1%
Live Inclusion
Times Brought
177
Decks Running
85
Median Cast Turn
5
Drawn → Played
61%
Format
First-cast turn
n=27
0%
T1
0%
T2
15%
T3
15%
T4
26%
T5
26%
T6-9
19%
T10+
Median
5
P25
4
· P75
9
· max
11
On curve
0%
(0 / 27 cast on T2)
Cast same turn as drawn
17%
The "good card" funnel
177 brought · 83 playersBrought to game
177
Ever drawn
44
Reached battlefield
27
Still on board at game end
3
≥ +7.4pp
Players who cast this card win 48% of the time (n=25) , vs 21% when it never left the library (n=117).
When players drew this card but left it in hand, they won 17% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +27.5pp; 95% confidence interval +7.4pp to +47.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances4.4%
Library
6.7%
Battlefield
51.1%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Ghyrson Starn, Kelermorph
41 decks
-
2
Judith, Carnage Connoisseur
23 decks
-
3
Krenko, Mob Boss
4 decks
-
4
Torbran, Thane of Red Fell
4 decks
-
5
Riku of Many Paths
2 decks
-
6
Taii Wakeen, Perfect Shot
2 decks
-
7
Halana and Alena, Partners
1 decks
-
8
Kratos, God of War
1 decks
-
9
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
1 decks
-
10
Marchesa, Dealer of Death
1 decks
Card text
Smash to Dust
Sorcery
Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
• Smash to Dust deals 1 damage to each creature your opponents control.
Dominaria United (DMU)
·
Common
·
Illustrated by Marc Simonetti
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.