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Part of Tarkir Dragonstorm
·
Enchantment
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Smile at Death
1%
Live Inclusion
Times Brought
270
Decks Running
117
Median Cast Turn
6
Drawn → Played
50%
Format
First-cast turn
n=27
0%
T1
0%
T2
0%
T3
11%
T4
19%
T5
59%
T6-9
11%
T10+
Median
6
P25
5
· P75
7
· max
10
On curve
30%
(5 / 27 cast on T5)
Cast same turn as drawn
16%
The "good card" funnel
270 brought · 110 playersBrought to game
270
Ever drawn
54
Reached battlefield
27
Still on board at game end
21
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.9pp
Players who cast this card win 28% of the time (n=25) , vs 27% when it never left the library (n=185).
When players drew this card but left it in hand, they won 42% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -16.9pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
60 instances35.0%
Battlefield
15.0%
Graveyard
11.7%
Exile
38.3%
Hand
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
26 decks
-
2
Doran, Besieged by Time
7 decks
-
3
Syr Vondam, Sunstar Exemplar
4 decks
-
4
Duskana, the Rage Mother
3 decks
-
5
Jin Sakai, Ghost of Tsushima
3 decks
-
6
Terra, Herald of Hope
3 decks
-
7
Zurgo Stormrender
3 decks
-
8
Arna Kennerüd, Skycaptain
2 decks
-
9
Baldin, Century Herdmaster
2 decks
-
10
Betor, Kin to All
2 decks
Card text
Smile at Death
Enchantment
At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.
Tarkir: Dragonstorm (TDM)
·
Mythic
·
Illustrated by Olivier Bernard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.