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Part of Duskmourn: House of Horror
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Enchantment — Room // Enchantment — Room
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Duskmourn: House of Horror (DSK)
Card Preview
Smoky Lounge // Misty Salon
0%
Decklist Inclusion
Times Brought
90
Decks Running
33
In Decks
139
Decklist Inclusion
0%
Format
Card text
Smoky Lounge
Enchantment — Room
At the beginning of your first main phase, add 
. Spend this mana only to cast Room spells and unlock doors.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Misty Salon
Enchantment — Room
When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Duskmourn: House of Horror (DSK)
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Uncommon
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Illustrated by Marco Gorlei
Final zone distribution
41 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Marina Vendrell
31 decks
-
2
Go-Shintai of Life's Origin
1 decks
-
3
The Emperor of Palamecia // The Lord Master of Hell
1 decks
The "good card" funnel
90 brought · 31 playersBrought to game
90
Ever drawn
34
Reached battlefield
22
Still on board at game end
17
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.7pp
Players who cast this card win 34% of the time (n=20) , vs 30% when it never left the library (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -19.7pp to +26.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
0%
T1
0%
T2
14%
T3
9%
T4
9%
T5
59%
T6-9
9%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
64%
(5 / 22 cast on T7)
Cast same turn as drawn
45%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.