Live Play Data
Sorcerer Class
1%
Live Inclusion
Times Brought
161
Decks Running
81
Median Cast Turn
5.0
Drawn → Played
74%
Format
First-cast turn
n=32
3%
T1
19%
T2
13%
T3
9%
T4
9%
T5
41%
T6-9
6%
T10+
Median
5.0
P25
3
· P75
8
· max
14
On curve
22%
(6 / 32 cast on T2)
Cast same turn as drawn
34%
The "good card" funnel
161 brought · 78 playersBrought to game
161
Ever drawn
43
Reached battlefield
32
Still on board at game end
25
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 41% of the time (n=30) , vs 22% when it never left the library (n=107).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.7pp; 95% confidence interval +2.5pp to +36.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances4.4%
Library
55.6%
Battlefield
11.1%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games-
1
Magnus the Red
10 decks
-
2
Ovika, Enigma Goliath
8 decks
-
3
Vivi Ornitier
6 decks
-
4
Alania, Divergent Storm
5 decks
-
5
Kykar, Wind's Fury
5 decks
-
6
Riku of Many Paths
4 decks
-
7
Aragorn, the Uniter
3 decks
-
8
Bria, Riptide Rogue
3 decks
-
9
Sokka, Tenacious Tactician
3 decks
-
10
Captain Howler, Sea Scourge
2 decks
Card text
Sorcerer Class
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, draw two cards, then discard two cards.

: Level 2
Creatures you control have "
: Add
or
. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."


: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Adventures in the Forgotten Realms (AFR)
·
Rare
·
Illustrated by Alexander Mokhov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.