Live Play Data
Soul's Fire
1%
Live Inclusion
Times Brought
300
Decks Running
139
Median Cast Turn
7
Drawn → Played
53%
Format
First-cast turn
n=37
3%
T1
0%
T2
0%
T3
0%
T4
19%
T5
59%
T6-9
19%
T10+
Median
7
P25
6
· P75
8
· max
13
On curve
3%
(0 / 37 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
300 brought · 141 playersBrought to game
300
Ever drawn
70
Reached battlefield
37
Still on board at game end
5
≥ +6.9pp
Players who cast this card win 48% of the time (n=33) , vs 25% when it never left the library (n=200).
When players drew this card but left it in hand, they won 26% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.2pp; 95% confidence interval +6.9pp to +39.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
77 instances2.6%
Library
6.5%
Battlefield
45.5%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Saruman, the White Hand
12 decks
-
2
Zndrsplt, Eye of Wisdom
10 decks
-
3
Fire Lord Azula
8 decks
-
4
Thromok the Insatiable
8 decks
-
5
Okaun, Eye of Chaos
7 decks
-
6
Sauron, the Dark Lord
7 decks
-
7
Wolverine, Best There Is
7 decks
-
8
Feather, the Redeemed
6 decks
-
9
Kresh the Bloodbraided
6 decks
-
10
Kalamax, the Stormsire
5 decks
Card text
Soul's Fire
Instant
Target creature you control deals damage equal to its power to any target.
Commander Legends (CMR)
·
Common
·
Illustrated by Wayne Reynolds
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.