Card Preview
Soul's Majesty
Times Brought
198
Decks Running
103
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Soul's Majesty
Sorcery
Draw cards equal to the power of target creature you control.
Neon Dynasty Commander (NEC)
·
Rare
·
Illustrated by Jesper Ejsing
Final zone distribution
47 instances2.1%
Library
6.4%
Battlefield
44.7%
Graveyard
46.8%
Hand
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
12 decks
-
2
Arahbo, Roar of the World
11 decks
-
3
Chishiro, the Shattered Blade
9 decks
-
4
Blor the Impervious
5 decks
-
5
Legolas, Master Archer
5 decks
-
6
Tifa Lockhart
4 decks
-
7
Azusa, Lost but Seeking
3 decks
-
8
Marwyn, the Nurturer
3 decks
-
9
Thrun, Breaker of Silence
3 decks
-
10
Yuna, Grand Summoner
3 decks
The "good card" funnel
198 brought · 95 playersBrought to game
198
Ever drawn
44
Reached battlefield
19
Still on board at game end
3
≥ -2.3pp
Players who cast this card win 33% of the time (n=18) , vs 24% when it never left the library (n=119).
When players drew this card but left it in hand, they won 26% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval -2.3pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.