Live Play Data
Sower of Temptation
1%
Live Inclusion
Times Brought
353
Decks Running
173
Median Cast Turn
7
Drawn → Played
76%
Format
First-cast turn
n=71
0%
T1
0%
T2
3%
T3
13%
T4
13%
T5
55%
T6-9
17%
T10+
Median
7
P25
5
· P75
8
· max
23
On curve
15%
(9 / 71 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
353 brought · 163 playersBrought to game
353
Ever drawn
93
Reached battlefield
71
Still on board at game end
33
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.1pp
Players who cast this card win 32% of the time (n=64) , vs 24% when it never left the library (n=231).
When players drew this card but left it in hand, they won 34% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval -4.1pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
97 instances34.0%
Battlefield
37.1%
Graveyard
6.2%
Exile
22.7%
Hand
Commanders that played this card
in tracked games-
1
Alela, Cunning Conqueror
46 decks
-
2
Tegwyll, Duke of Splendor
20 decks
-
3
Maralen, Fae Ascendant
13 decks
-
4
Alela, Artful Provocateur
8 decks
-
5
Talion, the Kindly Lord
6 decks
-
6
Inalla, Archmage Ritualist
5 decks
-
7
Marchesa, the Black Rose
5 decks
-
8
Azami, Lady of Scrolls
4 decks
-
9
Empress Galina
3 decks
-
10
Jon Irenicus, Shattered One
3 decks
Card text
Sower of Temptation
Creature — Faerie Wizard
Flying
When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.
2 / 2
Battlebond (BBD)
·
Rare
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.