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Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities (EOE)
Live Play Data
Space-Time Anomaly
1%
Live Inclusion
Times Brought
152
Decks Running
75
Median Cast Turn
6.0
Drawn → Played
77%
Format
First-cast turn
n=30
0%
T1
3%
T2
7%
T3
23%
T4
13%
T5
47%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
14
On curve
33%
(7 / 30 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
152 brought · 77 playersBrought to game
152
Ever drawn
39
Reached battlefield
30
Still on board at game end
1
≥ -3.2pp
Players who cast this card win 16% of the time (n=26) , vs 7% when it never left the library (n=92).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.3pp; 95% confidence interval -3.2pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances2.1%
Battlefield
68.1%
Graveyard
12.8%
Exile
17.0%
Hand
Commanders that played this card
in tracked games-
1
Hope Estheim
39 decks
-
2
Oloro, Ageless Ascetic
6 decks
-
3
Kwain, Itinerant Meddler
4 decks
-
4
Saruman of Many Colors
3 decks
-
5
Infinite Guideline Station
2 decks
-
6
King T'Challa // Black Panther, Hope Enduring
2 decks
-
7
Queza, Augur of Agonies
2 decks
-
8
Ramos, Dragon Engine
2 decks
-
9
Urza, Prince of Kroog
2 decks
-
10
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
1 decks
Card text
Space-Time Anomaly
Sorcery
Target player mills cards equal to your life total.
Edge of Eternities (EOE)
·
Rare
·
Illustrated by Loïc Canavaggia
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.