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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Murders at Karlov Manor Commander (MKC)
Live Play Data
Spectacular Showdown
1%
Live Inclusion
Times Brought
674
Decks Running
329
Median Cast Turn
7
Drawn → Played
62%
Format
First-cast turn
n=89
0%
T1
0%
T2
1%
T3
6%
T4
15%
T5
63%
T6-9
16%
T10+
Median
7
P25
6
· P75
9
· max
14
Cast same turn as drawn
19%
The "good card" funnel
674 brought · 318 playersBrought to game
674
Ever drawn
143
Reached battlefield
89
Still on board at game end
10
≥ -6.5pp
Players who cast this card win 25% of the time (n=87) , vs 21% when it never left the library (n=464).
When players drew this card but left it in hand, they won 19% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -6.5pp to +13.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
155 instances3.9%
Library
6.5%
Battlefield
57.4%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Nelly Borca, Impulsive Accuser
36 decks
-
2
Firkraag, Cunning Instigator
26 decks
-
3
Kratos, God of War
26 decks
-
4
Baeloth Barrityl, Entertainer
16 decks
-
5
Alexios, Deimos of Kosmos
14 decks
-
6
Me, the Immortal
13 decks
-
7
Vincent, Vengeful Atoner
13 decks
-
8
Xantcha, Sleeper Agent
12 decks
-
9
Kardur, Doomscourge
10 decks
-
10
Owen Grady, Raptor Trainer
9 decks
Card text
Spectacular Showdown
Sorcery
Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Overload 


(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Aniekan Udofia
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.