collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Spellskite card art
Live Play Data

Spellskite

{2} · Artifact Creature — Phyrexian Horror · Commander Legends: Battle for Baldur's Gate (CLB)
3%
Live Inclusion
Times Brought
835
Decks Running
395
Median Cast Turn
5.0
Drawn → Played
70%
Format

First-cast turn

n=152
5%
T1
16%
T2
10%
T3
14%
T4
9%
T5
41%
T6-9
5%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 21% (25 / 152 cast on T2) Cast same turn as drawn 45%

The "good card" funnel

835 brought · 355 players
Brought to game
835
Ever drawn
217
Reached battlefield
152
Still on board at game end
67

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.8pp

Players who cast this card win 34% of the time (n=140) , vs 23% when it never left the library (n=523).

When players drew this card but left it in hand, they won 41% (n=61).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.7pp; 95% confidence interval +2.8pp to +18.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

237 instances
4.2%
Library
28.3%
Battlefield
35.4%
Graveyard
9.3%
Exile

Commanders that played this card

in tracked games
Card text
Spellskite card

Spellskite

{2}
Artifact Creature — Phyrexian Horror
{U/P}: Change a target of target spell or ability to this creature. ({U/P} can be paid with either {U} or 2 life.)
0 / 4
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Chippy

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.