auto_awesome
#7 in Blue Commander Staples
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Sorcery
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Commander 2017 (C17)
Live Play Data
Spelltwine
0%
Live Inclusion
Times Brought
128
Decks Running
67
Median Cast Turn
—
Drawn → Played
53%
Format
First-cast turn
n=17Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
128 brought · 68 playersBrought to game
128
Ever drawn
32
Reached battlefield
17
Still on board at game end
2
≥ -11.1pp
Players who cast this card win 38% of the time (n=16) , vs 25% when it never left the library (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval -11.1pp to +36.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances2.9%
Library
5.7%
Battlefield
37.1%
Graveyard
20.0%
Exile
Commanders that played this card
in tracked games-
1
Inalla, Archmage Ritualist
8 decks
-
2
Ashling, Rekindled // Ashling, Rimebound
7 decks
-
3
The Emperor of Palamecia // The Lord Master of Hell
7 decks
-
4
Jeleva, Nephalia's Scourge
6 decks
-
5
Codie, Vociferous Codex
2 decks
-
6
Don Andres, the Renegade
2 decks
-
7
Gandalf, Party Guest
2 decks
-
8
Gonti, Canny Acquisitor
2 decks
-
9
Nekusar, the Mindrazer
2 decks
-
10
Ovika, Enigma Goliath
2 decks
Card text
Spelltwine
Sorcery
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Commander 2017 (C17)
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Rare
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Illustrated by Noah Bradley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.