collections_bookmark
Part of Marvel Super Heroes
·
Legendary Creature — Spider Human Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Spider-Gwen, Free Spirit
0%
Live Inclusion
Times Brought
178
Decks Running
81
Median Cast Turn
6.0
Drawn → Played
62%
Format
First-cast turn
n=28
0%
T1
7%
T2
11%
T3
11%
T4
11%
T5
39%
T6-9
21%
T10+
Median
6.0
P25
4
· P75
9
· max
19
On curve
18%
(3 / 28 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
178 brought · 70 playersBrought to game
178
Ever drawn
45
Reached battlefield
28
Still on board at game end
14
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.4pp
Players who cast this card win 25% of the time (n=25) , vs 22% when it never left the library (n=106).
When players drew this card but left it in hand, they won 13% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval -13.4pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances2.0%
Library
28.6%
Battlefield
42.9%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
50 decks
-
2
Miles Morales // Ultimate Spider-Man
7 decks
-
3
Eddie Brock // Venom, Lethal Protector
3 decks
-
4
Spider-Man 2099
2 decks
-
5
Terra, Herald of Hope
2 decks
-
6
Arabella, Abandoned Doll
1 decks
-
7
Astonishing Spider-Man
1 decks
-
8
Balthier and Fran
1 decks
-
9
Deadpool, Trading Card
1 decks
-
10
Doctor Doom, King of Latveria
1 decks
Card text
Spider-Gwen, Free Spirit
Legendary Creature — Spider Human Hero
Reach
Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.
2 / 3
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Lie Setiawan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.