Live Play Data
Spider Manifestation
3%
Live Inclusion
Times Brought
516
Decks Running
220
Median Cast Turn
3
Drawn → Played
85%
Format
First-cast turn
n=115
8%
T1
31%
T2
11%
T3
10%
T4
7%
T5
28%
T6-9
4%
T10+
Median
3
P25
2
· P75
6
· max
15
On curve
39%
(36 / 115 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
517 brought · 202 playersBrought to game
517
Ever drawn
136
Reached battlefield
115
Still on board at game end
65
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.3pp
Players who cast this card win 35% of the time (n=101) , vs 23% when it never left the library (n=304).
When players drew this card but left it in hand, they won 26% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval +2.3pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
156 instances1.3%
Library
41.7%
Battlefield
38.5%
Graveyard
12.8%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
71 decks
-
2
Bello, Bard of the Brambles
19 decks
-
3
Miles Morales // Ultimate Spider-Man
14 decks
-
4
Eshki, Temur's Roar
12 decks
-
5
Eddie Brock // Venom, Lethal Protector
10 decks
-
6
Animar, Soul of Elements
6 decks
-
7
Bruce Banner // The Incredible Hulk
6 decks
-
8
Balthier and Fran
5 decks
-
9
Raggadragga, Goreguts Boss
5 decks
-
10
Aragorn, the Uniter
4 decks
Card text
Spider Manifestation
Creature — Spider Avatar
Reach
: Add
or
.
Whenever you cast a spell with mana value 4 or greater, untap this creature.
2 / 2
Marvel's Spider-Man (SPM)
·
Common
·
Illustrated by Helge C. Balzer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.