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Part of Duskmourn: House of Horror
·
Sorcery
·
Duskmourn: House of Horror (DSK)
Card Preview
Split Up
Times Brought
396
Decks Running
193
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Split Up
Sorcery
Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures.
Duskmourn: House of Horror (DSK)
·
Rare
·
Illustrated by Dominik Mayer
Final zone distribution
69 instances2.9%
Library
1.4%
Battlefield
56.5%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Hylda of the Icy Crown
15 decks
-
2
Giada, Font of Hope
8 decks
-
3
Baylen, the Haymaker
7 decks
-
4
Anti-Venom, Horrifying Healer
6 decks
-
5
The Jolly Balloon Man
6 decks
-
6
Atla Palani, Nest Tender
5 decks
-
7
Y'shtola, Night's Blessed
5 decks
-
8
Arabella, Abandoned Doll
4 decks
-
9
Captain America, Living Legend
4 decks
-
10
Shorikai, Genesis Engine
4 decks
The "good card" funnel
401 brought · 176 playersBrought to game
401
Ever drawn
65
Reached battlefield
38
Still on board at game end
1
≥ -8.1pp
Players who cast this card win 24% of the time (n=31) , vs 23% when it never left the library (n=251).
When players drew this card but left it in hand, they won 30% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.4pp; 95% confidence interval -8.1pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
5%
T1
0%
T2
3%
T3
8%
T4
18%
T5
50%
T6-9
16%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
8%
(1 / 38 cast on T3)
Cast same turn as drawn
19%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.