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Part of Duskmourn: House of Horror
·
Sorcery
·
Duskmourn: House of Horror (DSK)
Live Play Data
Split Up
2%
Live Inclusion
Times Brought
963
Decks Running
406
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=139
0%
T1
1%
T2
2%
T3
9%
T4
13%
T5
60%
T6-9
16%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
3%
(3 / 139 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
964 brought · 362 playersBrought to game
964
Ever drawn
231
Reached battlefield
139
Still on board at game end
9
≥ +0.6pp
Players who cast this card win 32% of the time (n=127) , vs 23% when it never left the library (n=617).
When players drew this card but left it in hand, they won 37% (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval +0.6pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
255 instances2.0%
Library
3.5%
Battlefield
58.4%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Hylda of the Icy Crown
22 decks
-
2
Baylen, the Haymaker
21 decks
-
3
Captain America, Living Legend
15 decks
-
4
Giada, Font of Hope
9 decks
-
5
Peter Parker // Amazing Spider-Man
9 decks
-
6
Anti-Venom, Horrifying Healer
8 decks
-
7
Belisarius Cawl
7 decks
-
8
Marina Vendrell
7 decks
-
9
Queen Marchesa
6 decks
-
10
Niko, Light of Hope
5 decks
Card text
Split Up
Sorcery
Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures.
Duskmourn: House of Horror (DSK)
·
Rare
·
Illustrated by Dominik Mayer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.