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Part of Edge of Eternities
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#30 green ramp card
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Creature — Elf Druid
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Foundations (FDN)
Live Play Data
Springbloom Druid
4%
Live Inclusion
Times Brought
1990
Decks Running
1029
Median Cast Turn
5.0
Drawn → Played
72%
Format
First-cast turn
n=340
2%
T1
11%
T2
18%
T3
14%
T4
11%
T5
36%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
18
On curve
31%
(62 / 340 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
1990 brought · 905 playersBrought to game
1990
Ever drawn
470
Reached battlefield
340
Still on board at game end
134
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 29% of the time (n=307) , vs 22% when it never left the library (n=1218).
When players drew this card but left it in hand, they won 32% (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval +2.4pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
566 instances2.7%
Library
23.7%
Battlefield
45.8%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
170 decks
-
2
Dina, Essence Brewer
140 decks
-
3
Teval, the Balanced Scale
119 decks
-
4
Gishath, Sun's Avatar
43 decks
-
5
Szarel, Genesis Shepherd
32 decks
-
6
Tifa Lockhart
23 decks
-
7
Yuma, Proud Protector
23 decks
-
8
Yarok, the Desecrated
21 decks
-
9
Korvold, Fae-Cursed King
18 decks
-
10
Lathril, Blade of the Elves
18 decks
Card text
Springbloom Druid
Creature — Elf Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
1 / 1
Foundations (FDN)
·
Common
·
Illustrated by Randy Gallegos
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.