auto_awesome
#1 in Golgari Commander Staples
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Enchantment
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Visions (VIS)
Live Play Data
Squandered Resources
1%
Live Inclusion
Times Brought
178
Decks Running
97
Median Cast Turn
6
Drawn → Played
57%
Format
First-cast turn
n=21
5%
T1
14%
T2
5%
T3
5%
T4
14%
T5
52%
T6-9
5%
T10+
Median
6
P25
4
· P75
7
· max
10
On curve
19%
(3 / 21 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
178 brought · 87 playersBrought to game
178
Ever drawn
37
Reached battlefield
21
Still on board at game end
17
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.5pp
Players who cast this card win 32% of the time (n=17) , vs 29% when it never left the library (n=105).
When players drew this card but left it in hand, they won 19% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval -17.5pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances37.8%
Battlefield
28.9%
Graveyard
4.4%
Exile
28.9%
Hand
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
26 decks
-
2
The Wandering Minstrel
13 decks
-
3
The Necrobloom
11 decks
-
4
Lord Windgrace
9 decks
-
5
Korvold, Fae-Cursed King
6 decks
-
6
Teval, the Balanced Scale
6 decks
-
7
Szarel, Genesis Shepherd
4 decks
-
8
The Gitrog Monster
4 decks
-
9
Glarb, Calamity's Augur
3 decks
-
10
Muldrotha, the Gravetide
3 decks
Card text
Squandered Resources
Enchantment
Sacrifice a land: Add one mana of any type the sacrificed land could produce.
Visions (VIS)
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Rare
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Illustrated by Romas Kukalis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.