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Part of Tarkir Dragonstorm
·
Creature — Goblin Warrior
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Tarkir: Dragonstorm (TDM)
Live Play Data
Stadium Headliner
0%
Live Inclusion
Times Brought
182
Decks Running
83
Median Cast Turn
6.0
Drawn → Played
74%
Format
First-cast turn
n=20
25%
T1
0%
T2
0%
T3
5%
T4
10%
T5
45%
T6-9
15%
T10+
Median
6.0
P25
4
· P75
7
· max
11
On curve
25%
(5 / 20 cast on T1)
The "good card" funnel
182 brought · 77 playersBrought to game
182
Ever drawn
27
Reached battlefield
20
Still on board at game end
8
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -24.3pp
Players who cast this card win 16% of the time (n=17) , vs 22% when it never left the library (n=131).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.8pp; 95% confidence interval -24.3pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
30 instances10.0%
Library
26.7%
Battlefield
43.3%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Zurgo, Thunder's Decree
10 decks
-
2
Gornog, the Red Reaper
8 decks
-
3
Krenko, Mob Boss
8 decks
-
4
Zurgo Stormrender
8 decks
-
5
Isshin, Two Heavens as One
6 decks
-
6
Najeela, the Blade-Blossom
5 decks
-
7
Arabella, Abandoned Doll
4 decks
-
8
Kratos, God of War
4 decks
-
9
Vincent, Vengeful Atoner
3 decks
-
10
Zada, Hedron Grinder
3 decks
Card text
Stadium Headliner
Creature — Goblin Warrior
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)

, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.
1 / 1
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Ralph Horsley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.