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Star Athlete card art
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Star Athlete

{1} {R} {R} · Creature — Human Warrior · Duskmourn: House of Horror Commander (DSC)
Times Brought
232
Decks Running
140
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Star Athlete card

Star Athlete

{1} {R} {R}
Creature — Human Warrior
Menace Whenever this creature attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don't, this creature deals 5 damage to that player. Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
3 / 2
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by Andrey Kuzinskiy

Final zone distribution

52 instances
32.7%
Battlefield
34.6%
Graveyard
7.7%
Exile
25.0%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

232 brought · 136 players
Brought to game
232
Ever drawn
51
Reached battlefield
36
Still on board at game end
17

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.8pp

Players who cast this card win 26% of the time (n=27) , vs 24% when it never left the library (n=132).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.7pp; 95% confidence interval -8.8pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=36
0%
T1
6%
T2
11%
T3
19%
T4
8%
T5
53%
T6-9
3%
T10+
Median 6.0 P25 4 · P75 7 · max 10
On curve 17% (4 / 36 cast on T3) Cast same turn as drawn 34%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.