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Part of Commander Masters
·
Enchantment
·
Commander Masters (CMM)
Live Play Data
Starfield of Nyx
1%
Live Inclusion
Times Brought
556
Decks Running
233
Median Cast Turn
7.0
Drawn → Played
64%
Format
First-cast turn
n=100
0%
T1
0%
T2
1%
T3
8%
T4
9%
T5
62%
T6-9
20%
T10+
Median
7.0
P25
6
· P75
9
· max
18
On curve
18%
(9 / 100 cast on T5)
Cast same turn as drawn
36%
The "good card" funnel
556 brought · 213 playersBrought to game
556
Ever drawn
156
Reached battlefield
100
Still on board at game end
72
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.5pp
Players who cast this card win 43% of the time (n=90) , vs 26% when it never left the library (n=326).
When players drew this card but left it in hand, they won 19% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.0pp; 95% confidence interval +6.5pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
167 instances4.2%
Library
43.1%
Battlefield
14.4%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
42 decks
-
2
Aminatou, Veil Piercer
36 decks
-
3
Anikthea, Hand of Erebos
31 decks
-
4
Terra, Magical Adept // Esper Terra
16 decks
-
5
Yuna, Hope of Spira
16 decks
-
6
Go-Shintai of Life's Origin
14 decks
-
7
The Master of Keys
7 decks
-
8
Zur, Eternal Schemer
6 decks
-
9
Marina Vendrell
5 decks
-
10
Narci, Fable Singer
5 decks
Card text
Starfield of Nyx
Enchantment
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Commander Masters (CMM)
·
Mythic
·
Illustrated by Tyler Jacobson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.