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Part of Marvel Super Heroes
·
Creature — Human Advisor
·
Marvel Super Heroes (MSH)
,
: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Live Play Data
Stark Industries Executive
0%
Live Inclusion
Times Brought
156
Decks Running
68
Median Cast Turn
4
Drawn → Played
90%
Format
First-cast turn
n=27
30%
T1
15%
T2
0%
T3
15%
T4
7%
T5
22%
T6-9
11%
T10+
Median
4
P25
1
· P75
6
· max
16
On curve
30%
(8 / 27 cast on T1)
Cast same turn as drawn
65%
The "good card" funnel
156 brought · 66 playersBrought to game
156
Ever drawn
30
Reached battlefield
27
Still on board at game end
9
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -26.9pp
Players who cast this card win 12% of the time (n=26) , vs 25% when it never left the library (n=101).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -13.7pp; 95% confidence interval -26.9pp to -0.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances25.7%
Battlefield
57.1%
Graveyard
11.4%
Exile
5.7%
Hand
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
5 decks
-
2
Bruce Banner // The Incredible Hulk
4 decks
-
3
Smaug the Magnificent
4 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
3 decks
-
5
Evereth, Viceroy of Plunder
2 decks
-
6
Iron Man, Master of Machines
2 decks
-
7
Iron Man, Titan of Innovation
2 decks
-
8
Magda, Brazen Outlaw
2 decks
-
9
Shadow the Hedgehog
2 decks
-
10
Smaug the Impenetrable
2 decks
Card text
Stark Industries Executive
Creature — Human Advisor
1 / 2
Marvel Super Heroes (MSH)
·
Common
·
Illustrated by Xabi Gaztelua
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.