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Part of Bloomburrow
·
Creature — Bat Cleric
·
Bloomburrow (BLB)
Card Preview
Starscape Cleric
1%
Decklist Inclusion
Times Brought
315
Decks Running
149
In Decks
939
Decklist Inclusion
1%
Format
Card text
Starscape Cleric
Creature — Bat Cleric
Offspring 
(You may pay an additional 
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
This creature can't block.
Whenever you gain life, each opponent loses 1 life.
2 / 1
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Omar Rayyan
Final zone distribution
92 instances35.9%
Battlefield
33.7%
Graveyard
9.8%
Exile
18.5%
Hand
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
16 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
15 decks
-
3
Oloro, Ageless Ascetic
14 decks
-
4
Liesa, Shroud of Dusk
8 decks
-
5
Amalia Benavides Aguirre
7 decks
-
6
Ayara, First of Locthwain
6 decks
-
7
Dina, Soul Steeper
6 decks
-
8
Elas il-Kor, Sadistic Pilgrim
6 decks
-
9
Queza, Augur of Agonies
6 decks
-
10
Zoraline, Cosmos Caller
6 decks
The "good card" funnel
317 brought · 143 playersBrought to game
317
Ever drawn
82
Reached battlefield
61
Still on board at game end
33
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 42% of the time (n=58) , vs 32% when it never left the library (n=207).
When players drew this card but left it in hand, they won 21% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.9pp; 95% confidence interval -3.9pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=61
2%
T1
16%
T2
11%
T3
11%
T4
15%
T5
41%
T6-9
3%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
18%
(10 / 61 cast on T2)
Cast same turn as drawn
26%
61 of 100 times cast
61%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.