Live Play Data
Sterling Grove
5%
Live Inclusion
Times Brought
1126
Decks Running
523
Median Cast Turn
5.5
Drawn → Played
71%
Format
First-cast turn
n=204
2%
T1
10%
T2
9%
T3
13%
T4
15%
T5
40%
T6-9
10%
T10+
Median
5.5
P25
4
· P75
8
· max
14
On curve
13%
(21 / 204 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
1126 brought · 468 playersBrought to game
1126
Ever drawn
288
Reached battlefield
204
Still on board at game end
101
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.6pp
Players who cast this card win 37% of the time (n=189) , vs 24% when it never left the library (n=717).
When players drew this card but left it in hand, they won 25% (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.6pp; 95% confidence interval +5.6pp to +19.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
311 instances4.8%
Library
32.5%
Battlefield
34.1%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
60 decks
-
2
Go-Shintai of Life's Origin
59 decks
-
3
Sythis, Harvest's Hand
38 decks
-
4
Hei Bai, Forest Guardian
28 decks
-
5
Terra, Magical Adept // Esper Terra
28 decks
-
6
Esika, God of the Tree // The Prismatic Bridge
27 decks
-
7
Anikthea, Hand of Erebos
24 decks
-
8
Marina Vendrell
18 decks
-
9
Yuna, Hope of Spira
17 decks
-
10
Uril, the Miststalker
16 decks
Card text
Sterling Grove
Enchantment
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Modern Horizons 2 (MH2)
·
Rare
·
Illustrated by Seb McKinnon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.