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Part of Tales of Middle-earth
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Legendary Artifact — Equipment
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The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Sting, the Glinting Dagger
1%
Live Inclusion
Times Brought
1018
Decks Running
457
Median Cast Turn
5.0
Drawn → Played
70%
Format
First-cast turn
n=166
6%
T1
10%
T2
14%
T3
11%
T4
19%
T5
35%
T6-9
4%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
16%
(16 / 166 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
1018 brought · 406 playersBrought to game
1018
Ever drawn
237
Reached battlefield
166
Still on board at game end
120
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 30% of the time (n=152) , vs 25% when it never left the library (n=656).
When players drew this card but left it in hand, they won 20% (n=61).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -2.5pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
262 instances3.4%
Library
45.8%
Battlefield
21.8%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
126 decks
-
2
Kibo, Uktabi Prince
38 decks
-
3
Ragost, Deft Gastronaut
24 decks
-
4
The Beamtown Bullies
20 decks
-
5
Whtz, the Bibliophile
18 decks
-
6
Marrow-Gnawer
12 decks
-
7
Kelsien, the Plague
8 decks
-
8
The Master, Transcendent
8 decks
-
9
Atla Palani, Nest Tender
6 decks
-
10
Oviya, Automech Artisan
6 decks
Card text
Sting, the Glinting Dagger
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip 
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
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Illustrated by Nino Is
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.