Storm the Vault // Vault of Catlacan card art
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Storm the Vault // Vault of Catlacan

Legendary Enchantment // Legendary Land · Rivals of Ixalan (RIX)
Times Brought
140
Decks Running
40
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Storm the Vault // Vault of Catlacan card Storm the Vault // Vault of Catlacan back face

Storm the Vault

{2} {U} {R}
Legendary Enchantment
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.

Vault of Catlacan

Legendary Land
(Transforms from Storm the Vault.) {T}: Add one mana of any color. {T}: Add {U} for each artifact you control.
Rivals of Ixalan (RIX) · Rare · Illustrated by Victor Adame Minguez

Final zone distribution

35 instances
5.7%
Library
68.6%
Battlefield
5.7%
Graveyard
17.1%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

140 brought · 43 players
Brought to game
140
Ever drawn
34
Reached battlefield
26
Still on board at game end
24

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.6pp

Players who cast this card win 32% of the time (n=25) , vs 27% when it never left the library (n=88).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.3pp; 95% confidence interval -5.6pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
0%
T1
0%
T2
19%
T3
12%
T4
23%
T5
42%
T6-9
4%
T10+
Median 5.0 P25 4 · P75 7 · max 13
On curve 31% (3 / 26 cast on T4) Cast same turn as drawn 39%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.