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Part of Marvel Super Heroes
·
Legendary Creature — Mutant Hero
·
Marvel Super Heroes (MSH)
Card Preview
Storm, Windrider
0%
Decklist Inclusion
Times Brought
134
Decks Running
38
In Decks
121
Decklist Inclusion
0%
Format
Card text
Storm, Windrider
Legendary Creature — Mutant Hero
Flying
Creatures with flying can't attack you or block creatures you control.
Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn.
4 / 4
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Immanuela Crovius
Final zone distribution
51 instances47.1%
Battlefield
21.6%
Graveyard
5.9%
Exile
19.6%
Hand
Commanders that played this card
in tracked games-
1
Nick Fury, Agent of S.H.I.E.L.D.
9 decks
-
2
Storm, Windrider
6 decks
-
3
Jennifer Walters // The Sensational She-Hulk
5 decks
-
4
Black Panther, Wakandan King
2 decks
-
5
Peter Parker // Amazing Spider-Man
2 decks
-
6
Ellivere of the Wild Court
1 decks
-
7
Gluntch, the Bestower
1 decks
-
8
Helga, Skittish Seer
1 decks
-
9
Jodah, the Unifier
1 decks
-
10
Mikey & Leo, Chaos & Order
1 decks
The "good card" funnel
136 brought · 34 playersBrought to game
136
Ever drawn
37
Reached battlefield
28
Still on board at game end
24
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.0pp
Players who cast this card win 17% of the time (n=26) , vs 14% when it never left the library (n=79).
Observed gap +3.1pp; 95% confidence interval -13.0pp to +19.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
7%
T3
25%
T4
7%
T5
50%
T6-9
11%
T10+
Median
7.0
P25
4
· P75
8
· max
15
On curve
32%
(7 / 28 cast on T4)
Cast same turn as drawn
17%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.