Stormcarved Coast
19% of tracked Commander decks in Playgroup Live's Izzet-accessible pool run Stormcarved Coast, and when drawn it reaches the battlefield 74% of the time with a median first-play turn of 4.0.
Stormcarved Coast shows up in 19% of tracked Commander decks on Playgroup Live, appearing in 882 of the 4749 distinct decks that have played a tracked game. That makes it one of the more-played dual lands among decks running red and blue.
The card's job is simple: enter untapped if you have two or more other lands in play, then tap for blue or red. In practice, 74% of drawn copies reach the battlefield before the game ends, and 93% of those that resolve stay there through the end of the game. Lands rarely get answered, and these numbers reflect that.
The top commanders running the card are heavily Izzet-identity commanders, with Vivi Ornitier leading the list. Notably, the data is well-spread: 741 distinct players have brought Stormcarved Coast to a tracked game, and the single heaviest contributor accounts for just 2% of all instances, which is a healthy distribution across the dataset.
- 19% of tracked Commander decks include Stormcarved Coast
- 74% of drawn copies reach the battlefield before the game ends
- T4.0 median turn the land first enters play
- 93% battlefield stickiness once it resolves
- 741 distinct players have brought it to a tracked game, a well-spread sample
- 34% win rate in games where Stormcarved Coast entered the battlefield
First-cast turn
n=376The "good card" funnel
1906 brought · 741 playersOf 1906 Stormcarved Coasts brought to games, 506 were drawn, 376 of those were played, and the vast majority stayed on the battlefield through the end of the game.
Players who cast this card win 34% of the time (n=353) , vs 21% when it never left the library (n=1199).
When players drew this card but left it in hand, they won 44% (n=116) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.7pp; 95% confidence interval +7.8pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
550 instancesMost singleton lands never leave the library in any given game, so the library bucket here is expected. The meaningful signal is how many copies that were drawn made it onto the battlefield and stayed there.
Commanders that played this card
in tracked games-
1
Vivi Ornitier
35 decks
-
2
Tony Stark // The Invincible Iron Man
29 decks
-
3
Nekusar, the Mindrazer
27 decks
-
4
Ghyrson Starn, Kelermorph
26 decks
-
5
Fire Lord Azula
23 decks
-
6
The Tenth Doctor
21 decks
-
7
Kratos, Stoic Father
18 decks
-
8
Prismari, the Inspiration
16 decks
-
9
Sauron, the Dark Lord
16 decks
-
10
Ovika, Enigma Goliath
15 decks
Izzet-identity commanders dominate the list, as expected for a blue-red dual land. The spread across more than a dozen distinct commanders suggests broad adoption rather than concentration in a single archetype.