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Part of Commander Masters
·
Creature — Kraken
·
Commander Masters (CMM)
Live Play Data
Stormsurge Kraken
0%
Live Inclusion
Times Brought
331
Decks Running
148
Median Cast Turn
7
Drawn → Played
58%
Format
First-cast turn
n=65
0%
T1
0%
T2
3%
T3
11%
T4
25%
T5
45%
T6-9
17%
T10+
Median
7
P25
5
· P75
8
· max
12
On curve
38%
(16 / 65 cast on T5)
Cast same turn as drawn
33%
The "good card" funnel
331 brought · 141 playersBrought to game
331
Ever drawn
112
Reached battlefield
65
Still on board at game end
38
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.3pp
Players who cast this card win 31% of the time (n=59) , vs 21% when it never left the library (n=193).
When players drew this card but left it in hand, they won 22% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval -2.3pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
117 instances4.3%
Library
32.5%
Battlefield
28.2%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Kiora, Sovereign of the Deep
30 decks
-
2
Arixmethes, Slumbering Isle
25 decks
-
3
Kenessos, Priest of Thassa
25 decks
-
4
Runo Stromkirk // Krothuss, Lord of the Deep
15 decks
-
5
Aesi, Tyrant of Gyre Strait
8 decks
-
6
Marvo, Deep Operative
7 decks
-
7
The Watcher in the Water
5 decks
-
8
Orvar, the All-Form
4 decks
-
9
Teferi, Temporal Archmage
3 decks
-
10
Whtz, the Bibliophile
2 decks
Card text
Stormsurge Kraken
Creature — Kraken
Hexproof
Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature becomes blocked, you may draw two cards."
5 / 5
Commander Masters (CMM)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.