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Part of Commander Masters
·
Creature — Kraken
·
Commander Masters (CMM)
Live Play Data
Stormsurge Kraken
0%
Live Inclusion
Times Brought
196
Decks Running
91
Median Cast Turn
7
Drawn → Played
54%
Format
First-cast turn
n=37
0%
T1
0%
T2
8%
T3
14%
T4
16%
T5
46%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
11
On curve
38%
(6 / 37 cast on T5)
Cast same turn as drawn
36%
The "good card" funnel
196 brought · 90 playersBrought to game
196
Ever drawn
69
Reached battlefield
37
Still on board at game end
21
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 41% of the time (n=29) , vs 22% when it never left the library (n=106).
When players drew this card but left it in hand, they won 23% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.8pp; 95% confidence interval +0.4pp to +37.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
70 instances7.1%
Library
30.0%
Battlefield
25.7%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Kenessos, Priest of Thassa
17 decks
-
2
Kiora, Sovereign of the Deep
17 decks
-
3
Arixmethes, Slumbering Isle
14 decks
-
4
Runo Stromkirk // Krothuss, Lord of the Deep
8 decks
-
5
Aesi, Tyrant of Gyre Strait
7 decks
-
6
Marvo, Deep Operative
4 decks
-
7
Orvar, the All-Form
3 decks
-
8
Teferi, Temporal Archmage
3 decks
-
9
The Watcher in the Water
2 decks
-
10
Brokkos, Apex of Forever
1 decks
Card text
Stormsurge Kraken
Creature — Kraken
Hexproof
Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature becomes blocked, you may draw two cards."
5 / 5
Commander Masters (CMM)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.