collections_bookmark
Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Striking Sliver
1%
Live Inclusion
Times Brought
367
Decks Running
169
Median Cast Turn
6.0
Drawn → Played
89%
Format
First-cast turn
n=110
8%
T1
9%
T2
6%
T3
7%
T4
17%
T5
44%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
7
· max
15
On curve
8%
(9 / 110 cast on T1)
Cast same turn as drawn
53%
The "good card" funnel
367 brought · 161 playersBrought to game
367
Ever drawn
123
Reached battlefield
110
Still on board at game end
64
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 28% of the time (n=103) , vs 20% when it never left the library (n=199).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.1pp; 95% confidence interval -2.2pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
130 instances2.3%
Library
49.2%
Battlefield
32.3%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
85 decks
-
2
Sliver Overlord
36 decks
-
3
Sliver Hivelord
17 decks
-
4
Sliver Gravemother
16 decks
-
5
Morophon, the Boundless
8 decks
-
6
Rukarumel, Biologist
2 decks
-
7
Sliver Legion
2 decks
-
8
Loot, the Key to Everything
1 decks
-
9
Satya, Aetherflux Genius
1 decks
-
10
Sliver Queen
1 decks
Card text
Striking Sliver
Creature — Sliver
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
1 / 1
Commander Masters (CMM)
·
Common
·
Illustrated by Aaron J. Riley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.