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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Striking Sliver
1%
Live Inclusion
Times Brought
498
Decks Running
213
Median Cast Turn
6.0
Drawn → Played
90%
Format
First-cast turn
n=150
5%
T1
8%
T2
4%
T3
11%
T4
11%
T5
51%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
5%
(8 / 150 cast on T1)
Cast same turn as drawn
48%
The "good card" funnel
498 brought · 201 playersBrought to game
498
Ever drawn
167
Reached battlefield
150
Still on board at game end
91
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.4pp
Players who cast this card win 31% of the time (n=139) , vs 20% when it never left the library (n=266).
When players drew this card but left it in hand, they won 7% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.7pp; 95% confidence interval +3.4pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
175 instances1.7%
Library
52.0%
Battlefield
30.3%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
105 decks
-
2
Sliver Overlord
42 decks
-
3
Sliver Gravemother
23 decks
-
4
Sliver Hivelord
17 decks
-
5
Morophon, the Boundless
13 decks
-
6
Sliver Legion
4 decks
-
7
Rukarumel, Biologist
3 decks
-
8
Sliver Queen
2 decks
-
9
Eddie Brock // Venom, Lethal Protector
1 decks
-
10
Loot, the Key to Everything
1 decks
Card text
Striking Sliver
Creature — Sliver
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
1 / 1
Commander Masters (CMM)
·
Common
·
Illustrated by Aaron J. Riley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.