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Part of Secrets of Strixhaven
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.
,
: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Card Preview
Study Hall
Land
·
Secrets of Strixhaven Commander (SOC)
2%
Decklist Inclusion
Times Brought
684
Decks Running
382
In Decks
2427
Decklist Inclusion
2%
Format
Card text
Study Hall
Land
Secrets of Strixhaven Commander (SOC)
·
Common
·
Illustrated by Andreas Rocha
Final zone distribution
214 instances1.9%
Library
64.0%
Battlefield
12.6%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
74 decks
-
2
Killian, Decisive Mentor
69 decks
-
3
Zimone, Infinite Analyst
64 decks
-
4
Rootha, Mastering the Moment
54 decks
-
5
Quintorius, History Chaser
52 decks
-
6
Breena, the Demagogue
5 decks
-
7
Adrix and Nev, Twincasters
4 decks
-
8
Blech, Loafing Pest
4 decks
-
9
Jackal, Genius Geneticist
3 decks
-
10
Eriette of the Charmed Apple
2 decks
The "good card" funnel
684 brought · 345 playersBrought to game
684
Ever drawn
202
Reached battlefield
148
Still on board at game end
137
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.7pp
Players who cast this card win 23% of the time (n=138) , vs 24% when it never left the library (n=421).
When players drew this card but left it in hand, they won 15% (n=50) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.3pp; 95% confidence interval -8.7pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=148
5%
T1
9%
T2
15%
T3
9%
T4
18%
T5
38%
T6-9
6%
T10+
Median
5.0
P25
3
· P75
8
· max
15
Cast same turn as drawn
39%
612 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.