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Part of Secrets of Strixhaven
: Add
.
,
: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Live Play Data
Study Hall
Land
·
Secrets of Strixhaven Commander (SOC)
2%
Live Inclusion
Times Brought
1396
Decks Running
702
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=276
10%
T1
8%
T2
17%
T3
9%
T4
14%
T5
34%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
8
· max
16
Cast same turn as drawn
43%
The "good card" funnel
1396 brought · 621 playersBrought to game
1396
Ever drawn
388
Reached battlefield
276
Still on board at game end
248
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 26% of the time (n=255) , vs 23% when it never left the library (n=840).
When players drew this card but left it in hand, they won 25% (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -2.7pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
424 instances3.8%
Library
58.5%
Battlefield
14.9%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
127 decks
-
2
Zimone, Infinite Analyst
114 decks
-
3
Killian, Decisive Mentor
112 decks
-
4
Quintorius, History Chaser
102 decks
-
5
Rootha, Mastering the Moment
90 decks
-
6
Adrix and Nev, Twincasters
11 decks
-
7
Breena, the Demagogue
9 decks
-
8
Prismari, the Inspiration
8 decks
-
9
Blech, Loafing Pest
7 decks
-
10
Eriette of the Charmed Apple
4 decks
Card text
Study Hall
Land
Secrets of Strixhaven Commander (SOC)
·
Common
·
Illustrated by Andreas Rocha
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.