Live Play Data
Sulfuric Vortex
1%
Live Inclusion
Times Brought
758
Decks Running
333
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=121
0%
T1
8%
T2
21%
T3
15%
T4
17%
T5
36%
T6-9
2%
T10+
Median
5
P25
3
· P75
6
· max
11
On curve
30%
(26 / 121 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
759 brought · 306 playersBrought to game
759
Ever drawn
170
Reached battlefield
121
Still on board at game end
81
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.8pp
Players who cast this card win 25% of the time (n=115) , vs 23% when it never left the library (n=504).
When players drew this card but left it in hand, they won 18% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -5.8pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
188 instances3.2%
Library
43.1%
Battlefield
24.5%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
87 decks
-
2
Kratos, God of War
63 decks
-
3
Ojer Axonil, Deepest Might // Temple of Power
33 decks
-
4
Torbran, Thane of Red Fell
14 decks
-
5
Mogis, God of Slaughter
13 decks
-
6
Norin the Wary
13 decks
-
7
Solphim, Mayhem Dominus
11 decks
-
8
Zo-Zu the Punisher
10 decks
-
9
Yurlok of Scorch Thrash
7 decks
-
10
Krenko, Mob Boss
5 decks
Card text
Sulfuric Vortex
Enchantment
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
Dominaria Remastered (DMR)
·
Rare
·
Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.