Card Preview
Sulfuric Vortex
Times Brought
143
Decks Running
67
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sulfuric Vortex
Enchantment
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
Dominaria Remastered (DMR)
·
Rare
·
Illustrated by Greg Staples
Final zone distribution
28 instances60.7%
Battlefield
10.7%
Graveyard
10.7%
Exile
17.9%
Hand
Commanders that played this card
in tracked games-
1
Kratos, God of War
17 decks
-
2
Valgavoth, Harrower of Souls
12 decks
-
3
Mogis, God of Slaughter
4 decks
-
4
Ojer Axonil, Deepest Might // Temple of Power
4 decks
-
5
Kratos, Stoic Father
3 decks
-
6
Daredevil, Fearless Fighter
2 decks
-
7
Heartless Hidetsugu
2 decks
-
8
Matoc, Lavamancer
2 decks
-
9
Torbran, Thane of Red Fell
2 decks
-
10
Zo-Zu the Punisher
2 decks
The "good card" funnel
143 brought · 64 playersBrought to game
143
Ever drawn
27
Reached battlefield
20
Still on board at game end
17
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.7pp
Players who cast this card win 23% of the time (n=20) , vs 25% when it never left the library (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.5pp; 95% confidence interval -14.7pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
10%
T2
35%
T3
5%
T4
35%
T5
10%
T6-9
5%
T10+
Median
4.5
P25
3
· P75
5
· max
10
On curve
45%
(7 / 20 cast on T3)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.