Live Play Data
Sunbillow Verge
Land
·
Aetherdrift (DFT)
7%
Live Inclusion
Times Brought
2020
Decks Running
814
Median Cast Turn
3.0
Drawn → Played
87%
Format
First-cast turn
n=418
16%
T1
21%
T2
15%
T3
11%
T4
11%
T5
23%
T6-9
4%
T10+
Median
3.0
P25
2
· P75
6
· max
15
Cast same turn as drawn
52%
The "good card" funnel
2020 brought · 682 playersBrought to game
2020
Ever drawn
483
Reached battlefield
418
Still on board at game end
389
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 34% of the time (n=386) , vs 27% when it never left the library (n=1292).
When players drew this card but left it in hand, they won 31% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval +2.4pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
532 instances2.6%
Library
73.1%
Battlefield
10.9%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
44 decks
-
2
Thorin, King of Durin's Folk
34 decks
-
3
Cloud, Ex-SOLDIER
27 decks
-
4
Lorehold, the Historian
27 decks
-
5
Sonic the Hedgehog
27 decks
-
6
Lightning, Army of One
26 decks
-
7
Ragost, Deft Gastronaut
26 decks
-
8
Dáin of the Ancient Halls
24 decks
-
9
Arabella, Abandoned Doll
22 decks
-
10
Caesar, Legion's Emperor
17 decks
Card text
Sunbillow Verge
Land
Aetherdrift (DFT)
·
Rare
·
Illustrated by Pete Venters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.