Live Play Data
Superior Spider-Man
1%
Live Inclusion
Times Brought
285
Decks Running
125
Median Cast Turn
6.5
Drawn → Played
63%
Format
First-cast turn
n=46
0%
T1
2%
T2
0%
T3
7%
T4
22%
T5
59%
T6-9
11%
T10+
Median
6.5
P25
5
· P75
8
· max
12
On curve
9%
(3 / 46 cast on T4)
Cast same turn as drawn
18%
The "good card" funnel
285 brought · 119 playersBrought to game
285
Ever drawn
71
Reached battlefield
45
Still on board at game end
24
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.2pp
Players who cast this card win 32% of the time (n=37) , vs 23% when it never left the library (n=172).
When players drew this card but left it in hand, they won 31% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.6pp; 95% confidence interval -6.2pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
86 instances4.7%
Library
27.9%
Battlefield
33.7%
Graveyard
11.6%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
73 decks
-
2
Taskmaster, Mercenary Mimic
6 decks
-
3
Gyruda, Doom of Depths
3 decks
-
4
Doctor Doom, King of Latveria
2 decks
-
5
Doctor Octopus, Master Planner
2 decks
-
6
Homer, the Hermit
2 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
8
Mirko, Obsessive Theorist
2 decks
-
9
Nick Fury, Agent of S.H.I.E.L.D.
2 decks
-
10
Prowler, Clawed Thief
2 decks
Card text
Superior Spider-Man
Legendary Creature — Spider Human Hero
Mind Swap — You may have Superior Spider-Man enter as a copy of any creature card in a graveyard, except his name is Superior Spider-Man and he's a 4/4 Spider Human Hero in addition to his other types. When you do, exile that card.
4 / 4
Marvel's Spider-Man (SPM)
·
Rare
·
Illustrated by Carlos Dattoli
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.