collections_bookmark Part of Edge of Eternities
Susurian Voidborn card art
Live Play Data

Susurian Voidborn

{2} {B} · Creature — Vampire Soldier · Edge of Eternities (EOE)
0%
Live Inclusion
Times Brought
173
Decks Running
84
Median Cast Turn
5.0
Drawn → Played
76%
Format

First-cast turn

n=32
3%
T1
6%
T2
16%
T3
13%
T4
19%
T5
34%
T6-9
9%
T10+
Median 5.0 P25 4 · P75 7 · max 15
On curve 25% (5 / 32 cast on T3) Cast same turn as drawn 29%

The "good card" funnel

173 brought · 82 players
Brought to game
173
Ever drawn
42
Reached battlefield
32
Still on board at game end
17

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.3pp

Players who cast this card win 35% of the time (n=31) , vs 22% when it never left the library (n=105).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.3pp; 95% confidence interval -4.3pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
2.0%
Library
34.7%
Battlefield
38.8%
Graveyard
14.3%
Exile
Card text
Susurian Voidborn card

Susurian Voidborn

{2} {B}
Creature — Vampire Soldier
Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life. Warp {B} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
2 / 2
Edge of Eternities (EOE) · Uncommon · Illustrated by Jehan Choo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.