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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Synapse Sliver
1%
Live Inclusion
Times Brought
317
Decks Running
156
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=41
0%
T1
0%
T2
2%
T3
5%
T4
20%
T5
66%
T6-9
7%
T10+
Median
7
P25
5
· P75
7
· max
11
On curve
27%
(8 / 41 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
317 brought · 150 playersBrought to game
317
Ever drawn
73
Reached battlefield
41
Still on board at game end
26
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.5pp
Players who cast this card win 23% of the time (n=33) , vs 22% when it never left the library (n=201).
When players drew this card but left it in hand, they won 31% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.0pp; 95% confidence interval -12.5pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
79 instances3.8%
Library
32.9%
Battlefield
24.1%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
89 decks
-
2
Sliver Overlord
23 decks
-
3
Sliver Gravemother
16 decks
-
4
Sliver Hivelord
11 decks
-
5
Morophon, the Boundless
10 decks
-
6
Sliver Legion
2 decks
-
7
Sliver Queen
2 decks
-
8
Rukarumel, Biologist
1 decks
-
9
Whtz, the Bibliophile
1 decks
-
10
Zedruu the Greathearted
1 decks
Card text
Synapse Sliver
Creature — Sliver
Whenever a Sliver deals combat damage to a player, its controller may draw a card.
3 / 3
Commander Masters (CMM)
·
Rare
·
Illustrated by Thomas M. Baxa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.