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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Syphon Mind
2%
Decklist Inclusion
Times Brought
589
Decks Running
351
In Decks
2110
Decklist Inclusion
2%
Format
Final zone distribution
157 instances3.2%
Library
1.3%
Battlefield
66.9%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
75 decks
-
2
Y'shtola, Night's Blessed
74 decks
-
3
Captain N'ghathrod
13 decks
-
4
Kaalia of the Vast
12 decks
-
5
Tinybones, Bauble Burglar
10 decks
-
6
Kardur, Doomscourge
9 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
7 decks
-
8
Silverquill, the Disputant
7 decks
-
9
Tergrid, God of Fright // Tergrid's Lantern
7 decks
-
10
Edgar Markov
6 decks
The "good card" funnel
594 brought · 324 playersBrought to game
594
Ever drawn
142
Reached battlefield
93
Still on board at game end
2
≥ -1.4pp
Players who cast this card win 28% of the time (n=86) , vs 20% when it never left the library (n=355).
When players drew this card but left it in hand, they won 17% (n=44) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.1pp; 95% confidence interval -1.4pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=93
2%
T1
1%
T2
2%
T3
6%
T4
14%
T5
56%
T6-9
18%
T10+
Median
7
P25
5
· P75
9
· max
15
On curve
12%
(6 / 93 cast on T4)
Cast same turn as drawn
39%
93 of 100 times cast
93%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.