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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Syphon Mind
2%
Decklist Inclusion
Times Brought
747
Decks Running
439
In Decks
2646
Decklist Inclusion
2%
Format
Card text
Syphon Mind
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Néstor Ossandón Leal
Final zone distribution
204 instances2.5%
Library
2.0%
Battlefield
66.7%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
95 decks
-
2
Doctor Doom, King of Latveria
89 decks
-
3
Kardur, Doomscourge
17 decks
-
4
Captain N'ghathrod
16 decks
-
5
Tinybones, Bauble Burglar
15 decks
-
6
Kaalia of the Vast
13 decks
-
7
Edgar Markov
11 decks
-
8
Silverquill, the Disputant
9 decks
-
9
Tergrid, God of Fright // Tergrid's Lantern
9 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
8 decks
The "good card" funnel
752 brought · 401 playersBrought to game
752
Ever drawn
186
Reached battlefield
119
Still on board at game end
4
≥ -4.6pp
Players who cast this card win 24% of the time (n=105) , vs 20% when it never left the library (n=446).
When players drew this card but left it in hand, they won 19% (n=57) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.7pp; 95% confidence interval -4.6pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=119
2%
T1
1%
T2
3%
T3
6%
T4
14%
T5
57%
T6-9
18%
T10+
Median
7
P25
5
· P75
9
· max
16
On curve
11%
(7 / 119 cast on T4)
Cast same turn as drawn
39%
728 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.