collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Syphon Mind
5%
Live Inclusion
Times Brought
2407
Decks Running
1301
Median Cast Turn
7
Drawn → Played
58%
Format
First-cast turn
n=337
1%
T1
1%
T2
4%
T3
8%
T4
18%
T5
52%
T6-9
16%
T10+
Median
7
P25
5
· P75
9
· max
16
On curve
14%
(28 / 337 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
2414 brought · 1130 playersBrought to game
2414
Ever drawn
578
Reached battlefield
337
Still on board at game end
13
≥ +0.7pp
Players who cast this card win 25% of the time (n=300) , vs 19% when it never left the library (n=1471).
When players drew this card but left it in hand, they won 21% (n=207).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.7pp; 95% confidence interval +0.7pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
634 instances2.4%
Library
2.1%
Battlefield
63.7%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
247 decks
-
2
Doctor Doom, King of Latveria
220 decks
-
3
Captain N'ghathrod
62 decks
-
4
Tergrid, God of Fright // Tergrid's Lantern
52 decks
-
5
Kardur, Doomscourge
50 decks
-
6
Tinybones, Bauble Burglar
39 decks
-
7
Kaalia of the Vast
38 decks
-
8
Edgar Markov
32 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
30 decks
-
10
Disa the Restless
20 decks
Card text
Syphon Mind
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Néstor Ossandón Leal
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.