Live Play Data
Syr Ginger, the Meal Ender
0%
Live Inclusion
Times Brought
262
Decks Running
129
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=61
8%
T1
18%
T2
11%
T3
15%
T4
11%
T5
25%
T6-9
11%
T10+
Median
4
P25
2
· P75
7
· max
12
On curve
26%
(11 / 61 cast on T2)
Cast same turn as drawn
46%
The "good card" funnel
262 brought · 119 playersBrought to game
262
Ever drawn
66
Reached battlefield
53
Still on board at game end
23
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 33% of the time (n=47) , vs 19% when it never left the library (n=167).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.0pp; 95% confidence interval -0.3pp to +28.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances7.0%
Library
32.4%
Battlefield
32.4%
Graveyard
12.7%
Exile
Commanders that played this card
in tracked games-
1
Ragost, Deft Gastronaut
21 decks
-
2
Brenard, Ginger Sculptor
16 decks
-
3
Ygra, Eater of All
16 decks
-
4
The Cabbage Merchant
7 decks
-
5
Frodo, Adventurous Hobbit
3 decks
-
6
Gyome, Master Chef
3 decks
-
7
Jan Jansen, Chaos Crafter
3 decks
-
8
Meatsqueak, Hoard Lord
3 decks
-
9
Sorin of House Markov // Sorin, Ravenous Neonate
3 decks
-
10
Astrid Peth
2 decks
Card text
Syr Ginger, the Meal Ender
Legendary Artifact Creature — Food Knight
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
,
, Sacrifice Syr Ginger: You gain life equal to its power.
3 / 1
Wilds of Eldraine (WOE)
·
Rare
·
Illustrated by Michal Ivan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.