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Syr Konrad, the Grim card art
Live Play Data

Syr Konrad, the Grim

{3} {B} {B} · Legendary Creature — Human Knight · Duskmourn: House of Horror Commander (DSC)
7%
Live Inclusion
Times Brought
2199
Decks Running
1089
Median Cast Turn
7.0
Drawn → Played
58%
Format

First-cast turn

n=332
0%
T1
1%
T2
2%
T3
9%
T4
15%
T5
58%
T6-9
14%
T10+
Median 7.0 P25 5 · P75 9 · max 14
On curve 28% (50 / 332 cast on T5) Cast same turn as drawn 24%

The "good card" funnel

2207 brought · 918 players
Brought to game
2207
Ever drawn
537
Reached battlefield
313
Still on board at game end
172

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +8.5pp

Players who cast this card win 37% of the time (n=294) , vs 23% when it never left the library (n=1374).

When players drew this card but left it in hand, they won 18% (n=209).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.0pp; 95% confidence interval +8.5pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

645 instances
3.1%
Library
26.7%
Battlefield
32.9%
Graveyard
9.6%
Exile

Commanders that played this card

in tracked games
Card text
Syr Konrad, the Grim card

Syr Konrad, the Grim

{3} {B} {B}
Legendary Creature — Human Knight
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
5 / 4
Duskmourn: House of Horror Commander (DSC) · Uncommon · Illustrated by Anna Steinbauer

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.