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Part of Commander Masters
·
Legendary Enchantment Creature — Nymph
·
Commander Masters (CMM)
Live Play Data
Sythis, Harvest's Hand
5%
Live Inclusion
Times Brought
1351
Decks Running
605
Median Cast Turn
4
Drawn → Played
77%
Format
First-cast turn
n=419
0%
T1
35%
T2
13%
T3
9%
T4
10%
T5
25%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
15
On curve
35%
(146 / 419 cast on T2)
Cast same turn as drawn
47%
The "good card" funnel
1352 brought · 540 playersBrought to game
1352
Ever drawn
350
Reached battlefield
269
Still on board at game end
145
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.2pp
Players who cast this card win 35% of the time (n=244) , vs 24% when it never left the library (n=844).
When players drew this card but left it in hand, they won 32% (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval +5.2pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
396 instances3.0%
Library
36.6%
Battlefield
35.9%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
100 decks
-
2
Go-Shintai of Life's Origin
84 decks
-
3
Terra, Magical Adept // Esper Terra
56 decks
-
4
Anikthea, Hand of Erebos
42 decks
-
5
Hei Bai, Forest Guardian
29 decks
-
6
Yuna, Hope of Spira
28 decks
-
7
Marina Vendrell
27 decks
-
8
Uril, the Miststalker
27 decks
-
9
Narci, Fable Singer
22 decks
-
10
Garnet, Princess of Alexandria
16 decks
Card text
Sythis, Harvest's Hand
Legendary Enchantment Creature — Nymph
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
1 / 2
Commander Masters (CMM)
·
Rare
·
Illustrated by Ryan Yee
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.